![]() | Thomas Pederson Professor, School of business, economics, and IT; University West. Human-Computer Interaction; Wearable Augmented Reality; Persuasive Technology. | |
![]() | José Maria Font Fernandez Docent, Department of Computer Science and Media Technology. Digital Games; Procedural Content Generation; Player Psychology; Evolutionary Computation. | |
![]() | Maliheh Ghajargar Associate Senior Lecturer, School of Arts and Communication (K3), IoTaP research centre. Graspable AI, Human-Computer Interaction, Human-Centred AI, Tangible and Embodied Interaction, Product Design. | |
![]() | Arezoo Sarkheily-Hägele Senior Lecturer, Department of Computer Science and Media Technology. Knowledge representation; Situation recognition and reasoning in cognitive systems. | |
![]() | Henrik Svarrer Larsen Senior Lecturer, School of Arts and Communication (K3). Aesthetics of Tangible Interaction; the full sensorium & own-body experience. | |
![]() | Dipak Surie Senior Lecturer, Department of Computer Science and Media Technology. Internet of Things; Interaction Design; Digital Innovation. | |
![]() | David Kadish Research Assistant, Department of Computer Science and Media Technology. Artificial Life; Embodied AI; Ecological Robotics. | |
![]() | Alberto Alvarez Doctoral student, Department of Computer Science and Media Technology. Digital Games; Procedural Content Generation.; Computational Creativity. | |
![]() | Johan Holmberg IT Engineer, IT Infrastructure; IOTAP Lab coordinator. Digital Games; Procedural Content Generation; Computational Linguistics. |
Alumni
![]() | Magnus Johnsson Docent, Department of Computer Science and Media Technology. Artificial Intelligence; Cognitive Science; Cognitive Robotics. | |
![]() | Daniel Spikol Associate Professor, Center for Digital Education, Departments of Computer Science and Science Education. Multimodal Learning Analytics. | |
![]() | Shahram Jalaliniya PhD. Enterprise Architect at Co-operators, Toronto, Canada; Part-time Professor at Centennial College, Toronto, Canada. Wearable Computing, Gesture- and eye-based interaction. |