2020.04.20 Unconscious Computing through Emerging Wearable Systems – upcoming journal special issue edited by Thomas

What if future wearable systems would blend information and attentional cues into the perceived surrounding environment in a barely noticeable way, so as to not disturb ongoing thoughts and actions, yet influencing everyday microdecisions of the individual (or group)? MDPI Information open access journal. Deadline for manuscript submissions: 30 Nov 2020. More info here.

2019.12.17 BoostingHCI – External funding from STINT for collaboration with Rochester Institute of Technology, USA

Through the granted €20.000 BoostingHCI project 4 of our PhD students will get the opportunity to perform experiments in 2020/2021 at and in collaborations with the following distinguished Human-Computer Interaction labs at RIT:

2019.11.26 MSc and BSc thesis project proposals for spring 2020

For spring 2020 we propose more than 15 BSc or MSc thesis projects related to Augmented Reality, Digital Games Research, Situation Awareness (AI), Persuasive Technologies, Eye Tracking, and Interaction Design. Many of the the thesis proposals are tied to the Augmented Attention project.  Examples:

  • Storytelling techniques for influencing behaviour in everyday situations
  • A player/object tracking system for a collaborative/competitive tabletop board game
  • A Wizard-of-Oz tabletop gameplay tracking simulator app for Android or iOS
  • A head-worn AR gaze guidance prototype for tabletop game
  • Classification of game players based on behavior in an AR board game
  • Interaction design of an AR tabletop game
  • Human intention recognition in a smart environment

More info here.

2018.12.03 Some available MSc and BSc thesis projects

  • Player/object tracking system for a collaborative/competitive tabletop board game (EI01)
  • Wizard-of-Oz tabletop gameplay tracking simulator app for Android or iOS mobile devices (EI02)
  • Analysing gaze patterns during tabletop game (EI04)
  • Intention (strategy) recognition in collaborative/competitive tabletop board game (EI06)

More info here.